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Artificial Intelligence I: Meta-Heuristics and Games in Java

Graph Algorithms, Genetic Algorithms, Simulated Annealing, Swarm Intelligence, Minimax, Heuristics and Meta-Heuristics
4.3
4.3/5
(679 reviews)
7,161 students
Created by

9.4

Classbaze Grade®

9.9

Freshness

8.2

Popularity

9.6

Material

A guide how to create smart applications
Platform: Udemy
Video: 9h 10m
Language: English
Next start: On Demand

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Classbaze Rating

Classbaze Grade®

9.4 / 10

CourseMarks Score® helps students to find the best classes. We aggregate 18 factors, including freshness, student feedback and content diversity.

Freshness

9.9 / 10
This course was last updated on 3/2022.

Course content can become outdated quite quickly. After analysing 71,530 courses, we found that the highest rated courses are updated every year. If a course has not been updated for more than 2 years, you should carefully evaluate the course before enrolling.

Popularity

8.2 / 10
We analyzed factors such as the rating (4.3/5) and the ratio between the number of reviews and the number of students, which is a great signal of student commitment.

New courses are hard to evaluate because there are no or just a few student ratings, but Student Feedback Score helps you find great courses even with fewer reviews.

Material

9.6 / 10
Video Score: 9.0 / 10
The course includes 9h 10m video content. Courses with more videos usually have a higher average rating. We have found that the sweet spot is 16 hours of video, which is long enough to teach a topic comprehensively, but not overwhelming. Courses over 16 hours of video gets the maximum score.
The average video length is 5 hours 26 minutes of 212 Artificial Intelligence courses on Udemy.
Detail Score: 10.0 / 10

The top online course contains a detailed description of the course, what you will learn and also a detailed description about the instructor.

Extra Content Score: 9.9 / 10

Tests, exercises, articles and other resources help students to better understand and deepen their understanding of the topic.

This course contains:

4 articles.
1 resources.
0 exercise.
0 test.

In this page

About the course

This course is about the fundamental concepts of artificial intelligence. This topic is getting very hot nowadays because these learning algorithms can be used in several fields from software engineering to investment banking. Learning algorithms can recognize patterns which can help detecting cancer for example. We may construct algorithms that can have a very  good guess about stock price movement in the market.
– PATHFINDING ALGORITHMS –
Section 1 – Breadth-First Search (BFS)
•what is breadth-first search algorithm
•why to use graph algorithms in AI
Section 2 – Depth-First Search (DFS)
•what is depth-first search algorithm
•implementation with iteration and with recursion
•depth-first search stack memory visualization
•maze escape application
Section 3 – Iterative Deepening Depth-First Search (IDDFS)
•what is iterative deepening depth-first search algorithm
Section 4 – A* Search Algorithm
•what is A* search algorithm
•what is the difference between Dijkstra’s algorithm and A* search
•what is a heuristic
•Manhattan distance and Euclidean distance
– OPTIMIZATION –
Section 5 – Optimization Approaches
•basic optimization algorithms
•brute-force search
•hill climbing algorithm
– META-HEURISTICS –
Section 6 – Simulated Annealing
•what is simulated annealing
•how to find the extremum of functions
•how to solve combinatorial optimization problems
•travelling salesman problem (TSP)
Section 7 – Genetic Algorithms
•what are genetic algorithms
•artificial evolution and natural selection
•crossover and mutation
•solving the knapsack problem
Section 8 – Particle Swarm Optimization (PSO)
•what is swarm intelligence
•what is the Particle Swarm Optimization algorithm
– GAMES AND GAME TREES –
Section 9 – Game Trees
•what are game trees
•how to construct game trees
Section 10 – Minimax Algorithm and Game Engines
•what is the minimax algorithm
•what is the problem with game trees?
•using the alpha-beta pruning approach
•chess problem
Section 11 – Tic Tac Toe with Minimax
•Tic Tac Toe game and its implementation
•using minimax algorithm
In the first chapter we are going to talk about the basic graph algorithms. Several advanced algorithms can be solved with the help of graphs, so as far as I am concerned these algorithms are the first steps.
Second chapter is about local search: finding minimum and maximum or global optimum in the main. These searches are used frequently when we use regression for example and want to find the parameters for the fit. We will consider basic concepts as well as the more advanced algorithms: heuristics and meta-heuristics.
The last topic will be about minimax algorithm and how to use this technique in games such as chess or tic-tac-toe, how to build and construct a game tree, how to analyze these kinds of tree like structures and so on. We will implement the tic-tac-toe game together in the end.
Thanks for joining the course, let’s get started!

What can you learn from this course?

✓ Get a good grasp of artificial intelligence
✓ Understand how AI algorithms work
✓ Understand graph search algorithms – BFS, DFS and A* search
✓ Understand meta-heuristics
✓ Understand genetic algorithms
✓ Understand simulated annealing
✓ Understand swarm intelligence and particle swarm optimization
✓ Understand game trees
✓ Understand minimax algorithm and alpha-beta pruning
✓ Tic Tac Toe game from scratch with minimax algorithm

What you need to start the course?

• Basic Java (SE)

Who is this course is made for?

• This course is meant for students or anyone who interested in algorithms and optimization approaches and have some background in basic Java

Are there coupons or discounts for Artificial Intelligence I: Meta-Heuristics and Games in Java ? What is the current price?

The course costs $19.99. And currently there is a 82% discount on the original price of the course, which was $109.99. So you save $90 if you enroll the course now.
The average price is $18.0 of 212 Artificial Intelligence courses. So this course is 11% more expensive than the average Artificial Intelligence course on Udemy.

Will I be refunded if I'm not satisfied with the Artificial Intelligence I: Meta-Heuristics and Games in Java course?

YES, Artificial Intelligence I: Meta-Heuristics and Games in Java has a 30-day money back guarantee. The 30-day refund policy is designed to allow students to study without risk.

Are there any financial aid for this course?

Currently we could not find a scholarship for the Artificial Intelligence I: Meta-Heuristics and Games in Java course, but there is a $90 discount from the original price ($109.99). So the current price is just $19.99.

Who will teach this course? Can I trust Holczer Balazs?

Holczer Balazs has created 33 courses that got 29,905 reviews which are generally positive. Holczer Balazs has taught 235,002 students and received a 4.5 average review out of 29,905 reviews. Depending on the information available, we think that Holczer Balazs is an instructor that you can trust.
Software Engineer
My name is Balazs Holczer. I am from Budapest, Hungary. I am qualified as a physicist. At the moment I am working as a simulation engineer at a multinational company. I have been interested in algorithms and data structures and its implementations especially in Java since university. Later on I got acquainted with machine learning techniques, artificial intelligence, numerical methods and recipes such as solving differential equations, linear algebra, interpolation and extrapolation. These things may prove to be very very important in several fields: software engineering, research and development or investment banking. I have a special addiction to quantitative models such as the Black-Scholes model, or the Merton-model.
Take a look at my website if you are interested in these topics!
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9.4

Classbaze Grade®

9.9

Freshness

8.2

Popularity

9.6

Material

Platform: Udemy
Video: 9h 10m
Language: English
Next start: On Demand

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