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Gamification

Gamification is the application of game elements and digital game design techniques to non-game problems, such as business and social impact challenges. This...
4.8
4.8/5
(2,262 reviews)
131,828 students
Created by

9.1

Classbaze Grade®

N/A

Freshness

8.7

Popularity

9.0

Material

Gamification
Platform: Coursera
Video: 11h 10m
Language: English

Best Design and Product classes:

Classbaze Rating

Classbaze Grade®

9.1 / 10

CourseMarks Score® helps students to find the best classes. We aggregate 18 factors, including freshness, student feedback and content diversity.

Freshness

Course content can become outdated quite quickly. After analysing 71,530 courses, we found that the highest rated courses are updated every year. If a course has not been updated for more than 2 years, you should carefully evaluate the course before enrolling.

Popularity

8.7 / 10
We analyzed factors such as the rating (4.8/5) and the ratio between the number of reviews and the number of students, which is a great signal of student commitment.

New courses are hard to evaluate because there are no or just a few student ratings, but Student Feedback Score helps you find great courses even with fewer reviews.

Material

9.0 / 10
Video Score: 9.3 / 10
The course includes 11h 10m video content. Courses with more videos usually have a higher average rating. We have found that the sweet spot is 16 hours of video, which is long enough to teach a topic comprehensively, but not overwhelming. Courses over 16 hours of video gets the maximum score.
The average video length is 4 hours 15 minutes of 77 Design and Product courses on Coursera.
Detail Score: 7.7 / 10

The top online course contains a detailed description of the course, what you will learn and also a detailed description about the instructor.

Extra Content Score: 9.8 / 10

Tests, exercises, articles and other resources help students to better understand and deepen their understanding of the topic.

This course contains:

3 articles.
0 resource.
0 exercise.
3 tests or quizzes.

In this page

About the course

Gamification is the application of game elements and digital game design techniques to non-game problems, such as business and social impact challenges. This course will teach you the mechanisms of gamification, why it has such tremendous potential, and how to use it effectively. For additional information on the concepts described in the course, you can purchase Professor Werbach’s book For the Win: How Game Thinking Can Revolutionize Your Business in print or ebook format in several languages.

What can you learn from this course?

What you need to start the course?

The course creator has not defined the requirements for this course.

Who is this course is made for?

The course creator hasn’t defined the level of this course.

Are there coupons or discounts for Gamification ? What is the current price?

Access to most course materials is FREE in audit mode on Coursera. If you wish to earn a certificate and access graded assignments, you must purchase the certificate experience during or after your audit.

If the course does not offer the audit option, you can still take a free 7-day trial.

Will I be refunded if I'm not satisfied with the Gamification course?

Coursera offers a 7-day free trial for subscribers.

Are there any financial aid for this course?

YES, you can get a scholarship or Financial Aid for Coursera courses. The first step is to fill out an application about your educational background, career goals, and financial circumstances. Learn more about financial aid on Coursera.

Who will teach this course? Can I trust Kevin Werbach?

Kevin Werbach has created 1 courses that got 127 reviews which are generally positive. Kevin Werbach has taught 131,828 students and received a 4.83 average review out of 127 reviews. Depending on the information available, we think that Kevin Werbach is an instructor that you can trust.
Legal Studies & Business Ethics
University of Pennsylvania
Kevin Werbach is professor of Legal Studies and Business Ethics at the Wharton School, University of Pennsylvania. A world-renowned expert on emerging technology, he examines business and policy implications of developments such as broadband, big data, and blockchain. Werbach served on the Obama Administration’s Presidential Transition Team, founded the Supernova Group (a technology conference and consulting firm), and helped develop the U.S. approach to internet policy during the Clinton Administration. His books include For the Win: How Game Thinking Can Revolutionize Your Business and The Blockchain and the New Architecture of Trust. Follow him on Twitter @kwerb.

9.1

Classbaze Grade®

N/A

Freshness

8.7

Popularity

9.0

Material

Platform: Coursera
Video: 11h 10m
Language: English

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