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Introduction to Augmented Reality: Build 4 Apps with ARKit

Develop 4 Augmented Reality Apps with Swift 4 and iOS 11 using the ARKit, SpriteKit, SceneKit and CoreML Frameworks
4.1
4.1/5
(87 reviews)
722 students
Created by

7.3

Classbaze Grade®

4.3

Freshness

7.9

Popularity

9.0

Material

Develop 4 Augmented Reality Apps with Swift 4 and iOS 11 using the ARKit
Platform: Udemy
Video: 4h 15m
Language: English
Next start: On Demand

Best Augmented Reality classes:

Classbaze Rating

Classbaze Grade®

7.3 / 10

CourseMarks Score® helps students to find the best classes. We aggregate 18 factors, including freshness, student feedback and content diversity.

Freshness

4.3 / 10
This course was last updated on 9/2017.

Course content can become outdated quite quickly. After analysing 71,530 courses, we found that the highest rated courses are updated every year. If a course has not been updated for more than 2 years, you should carefully evaluate the course before enrolling.

Popularity

7.9 / 10
We analyzed factors such as the rating (4.1/5) and the ratio between the number of reviews and the number of students, which is a great signal of student commitment.

New courses are hard to evaluate because there are no or just a few student ratings, but Student Feedback Score helps you find great courses even with fewer reviews.

Material

9.0 / 10
Video Score: 8.2 / 10
The course includes 4h 15m video content. Courses with more videos usually have a higher average rating. We have found that the sweet spot is 16 hours of video, which is long enough to teach a topic comprehensively, but not overwhelming. Courses over 16 hours of video gets the maximum score.
The average video length is 3 hours 57 minutes of 51 Augmented Reality courses on Udemy.
Detail Score: 9.4 / 10

The top online course contains a detailed description of the course, what you will learn and also a detailed description about the instructor.

Extra Content Score: 9.5 / 10

Tests, exercises, articles and other resources help students to better understand and deepen their understanding of the topic.

This course contains:

0 article.
12 resources.
0 exercise.
0 tests or quizzes.

In this page

About the course

With iOS11 Apple has introduced us to many new exciting features and technologies. But the most interesting feature of iOS11 is that we are now able to develop Augmented Reality Apps.

The incredible success of Pokemon Go showed us that the demand for Augmented Reality apps is bigger than ever before. And thanks to the ARKit Framework we are now able to develop our own AR Applications.

This course is meant to give you an introduction into this amazing technology that allows us to create incredible apps fairly easily.
We are going to teach you all of the basics of the ARKit Framework and Apple’s MachineLearning Framework CoreML. You will be able to understand how Augmented Reality apps work and how you can make them on your own.  

We’ll look at:
•rendering virtual content, •what scene understanding is •how world tracking works•how to interact with virtual content•how Machine Learning works in iOSSince practice makes perfect we’re not only going to be learning about the theory behind the technology. We’re actually going to build 4 augmented reality apps. 
•A Spritekit game in which we need to defuse bombs in the real world to help us understand how to use our live camera feed and combine it with virtual content to create an AR experience. •An incredibly useful measuring app that will teach us how to calculate distance between real world objects by utilizing world tracking•A fun spin the bottle game that teaches us how to manipulate and interact with virtual objects.•For the final app project we’re going to use ARKit, CoreML & the Vision Framework to build an app that will be able to analyze our live camera feed and detect and classify objects by utilizing MachineLearning principles
These apps will teach us about the functionality of the framework and how we can use it to create our own amazing augmented reality applications, so join this course if you want to be one of the first augmented reality app developers with published apps!

What can you learn from this course?

✓ Understand the ARKit framework
✓ Build your own Augmented Reality Apps
✓ Understand the differences between Content Technologies
✓ Understand Scene Understanding
✓ Understand World Tracking
✓ Understand the CoreML Framework
✓ Understand the basic concepts of MachineLearning for iOS

What you need to start the course?

• Mac with Xcode 9
• Experience in i
• OS Development & Swift
• Advantage: Experience in Sprite
• Kit and/or Scene
• Kit
• To test the apps an Iphone or Ipad with an A9 Chip is required (6s or later)

Who is this course is made for?

• iOS Developers looking to develop Augmented Reality Apps
• Developers curious about the possibilities of the new ARKit framework
• iOS Developers looking to understand the CoreML Framework
• Developers curious about MachineLearning for iOS

Are there coupons or discounts for Introduction to Augmented Reality: Build 4 Apps with ARKit ? What is the current price?

The course costs $14.99. And currently there is a 83% discount on the original price of the course, which was $89.99. So you save $75 if you enroll the course now.
The average price is $16.1 of 51 Augmented Reality courses. So this course is 7% cheaper than the average Augmented Reality course on Udemy.

Will I be refunded if I'm not satisfied with the Introduction to Augmented Reality: Build 4 Apps with ARKit course?

YES, Introduction to Augmented Reality: Build 4 Apps with ARKit has a 30-day money back guarantee. The 30-day refund policy is designed to allow students to study without risk.

Are there any financial aid for this course?

Currently we could not find a scholarship for the Introduction to Augmented Reality: Build 4 Apps with ARKit course, but there is a $75 discount from the original price ($89.99). So the current price is just $14.99.

Who will teach this course? Can I trust Timothy Meixner?

Timothy Meixner has created 29 courses that got 13,524 reviews which are generally positive. Timothy Meixner has taught 77,234 students and received a 4.4 average review out of 13,524 reviews. Depending on the information available, we think that Timothy Meixner is an instructor that you can trust.
Meixner & Ruof
Hi, mein Name ist Timothy.

Zusammen mit Johannes Ruof bin ich seit 2015 auf Udemy als Dozent vertreten und gehöre zu den erfolgreichsten deutschen Dozenten der Plattform. 

Als offizieller Partner von Udemy konnten wir in dieser Zeit einige Erfolge verbuchen.

Unter anderem:

Den erfolgreichsten deutschsprachigen Digital Marketing Kurs aller Zeiten

Den erfolgreichsten deutschsprachigen iOS Development Kurs aller Zeiten

Den erfolgreichsten deutschsprachigen Instagram Marketing Kurs aller Zeiten

Zusammen mit Johannes den offiziellen Udemy Instructor Award für das beste Dozententeam auf der gesamten Plattform erhalten.

Seit 2019 sind wir außerdem Partner der Google Zukunftswerkstatt. Auf dieser kostenfreien Plattform unterrichten wir drei Kurse und möchten so Menschen dabei helfen, die Herausforderungen des digitalen Wandels zu bewältigen.

Wir konnten bereits mehr als 60.000 Menschen dabei helfen, ihre Ziele zu erreichen und ich würde mich freuen dich in einem unserer Kurse begrüßen zu dürfen. 


Browse all courses by on Classbaze.

7.3

Classbaze Grade®

4.3

Freshness

7.9

Popularity

9.0

Material

Platform: Udemy
Video: 4h 15m
Language: English
Next start: On Demand

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