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MonoGame: Introduction to C# Game Programming

Learn game development with C# by utilizing the popular MonoGame framework!
4.7
4.7/5
(644 reviews)
2,270 students
Created by

9.5

Classbaze Grade®

8.7

Freshness

10.0

Popularity

9.2

Material

Learn game development with C# by utilizing the popular MonoGame framework!
Platform: Udemy
Video: 6h 34m
Language: English
Next start: On Demand

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Classbaze Rating

Classbaze Grade®

9.5 / 10

CourseMarks Score® helps students to find the best classes. We aggregate 18 factors, including freshness, student feedback and content diversity.

Freshness

8.7 / 10
This course was last updated on 4/2021.

Course content can become outdated quite quickly. After analysing 71,530 courses, we found that the highest rated courses are updated every year. If a course has not been updated for more than 2 years, you should carefully evaluate the course before enrolling.

Popularity

10.0 / 10
We analyzed factors such as the rating (4.7/5) and the ratio between the number of reviews and the number of students, which is a great signal of student commitment.

New courses are hard to evaluate because there are no or just a few student ratings, but Student Feedback Score helps you find great courses even with fewer reviews.

Material

9.2 / 10
Video Score: 8.6 / 10
The course includes 6h 34m video content. Courses with more videos usually have a higher average rating. We have found that the sweet spot is 16 hours of video, which is long enough to teach a topic comprehensively, but not overwhelming. Courses over 16 hours of video gets the maximum score.
The average video length is 4 hours 41 minutes of 108 C# courses on Udemy.
Detail Score: 9.6 / 10

The top online course contains a detailed description of the course, what you will learn and also a detailed description about the instructor.

Extra Content Score: 9.5 / 10

Tests, exercises, articles and other resources help students to better understand and deepen their understanding of the topic.

This course contains:

0 article.
7 resources.
0 exercise.
0 test.

In this page

About the course

Over the past several years, game development has grown into something that anyone can do. The barrier to entry is continually getting lower, and with so many tools to make the process easier, there’s nothing stopping you from getting started! In this course, we will learn the basics of creating games using MonoGame, a game framework with a rich history rooted in indie development. Hundreds of successful titles have been published that utilize this software, including Stardew Valley, Celeste, Fez, Axiom Verge, and Bastion, each of which has well above one million sales on Steam. The programming language we will be using is C#, one of the most widely used languages in the industry. The combination of a solid game engine and a well-documented programming language will provide everything you need to create any game you can imagine.
This is a project-based course: we will apply the programming and game development fundamentals that we discuss to create our own MonoGame projects. The lectures assume no prior technical knowledge, and whether or not you have programmed before, there is content in this course that can be utilized by anyone. After the introductory section, the course will be divided into three sections discussing C# programming, and three sections that go through the process of developing with MonoGame. We will alternate between programming sections and game development sections in order to get started making games as quickly as possible.
We will develop three games from scratch using MonoGame within this course, starting with a Shooting Gallery game where you click on targets that appear on the screen. Then we’ll create a Spaceship game where you move around the screen using the arrow keys to avoid incoming asteroids, and then we’ll round off the course by creating a top-down action RPG, where we control a player that can walk around and shoot projectiles at enemies. Each new game that we develop will build on what was learned in the previous one, and in the end, you will have a great understanding of what you will need to develop games of your own, which includes:
•Creating a playable character
•Keyboard and mouse input
•Displaying images to the screen
•Detecting collisions
•Shooting projectiles
•Enemies
•Player score and health
•Animations
•Timers
•Camera
In order to successfully implement these aspects of our games, we will need a solid understanding of several C# concepts. Throughout all three programming sections, we will cover a wide variety of topics, including:
•Variables and Data Types
•Conditional Statements
•Classes and Inheritance
•Methods
•Loops
•Switch Statements
•Data Structures
Although these concepts will be explained in the context of C#, they are common throughout most programming languages and can be applied to topics beyond the scope of the course. That being said, if you already have a background in programming, there is a “syntax review” lecture, where we’ll do a quick walkthrough of how to do these simple programming tasks in C# specifically. So, if you already know what these are, you can quickly get up to speed on its use in this context.
With all the skills acquired from this course, you will have everything you need in order to get started with projects of your own using MonoGame. By coding along with the lectures, the information will stick with you as we go through the material, and you will have the projects we complete available on your computer that you can look back on and reference. With a solid understanding of C# and MonoGame, there will be nothing stopping you from developing anything you can think of!

What can you learn from this course?

✓ Make games using MonoGame
✓ Write code using C#
✓ Understand common programming fundamentals
✓ Design software using Object-Oriented Design
✓ Utilize open-source software in your projects
✓ Finish 3 complete projects from scratch

What you need to start the course?

• Understand the basics of using a computer
• Must be able to download and install software from the internet (like Visual Studio, MonoGame, etc.)

Who is this course is made for?

• Anyone who wants to learn game development
• Anyone who wants to learn programming fundamentals
• Anyone interested in picking up C# as a new language

Are there coupons or discounts for MonoGame: Introduction to C# Game Programming ? What is the current price?

The course costs $17.99. And currently there is a 64% discount on the original price of the course, which was $49.99. So you save $32 if you enroll the course now.
The average price is $28.5 of 108 C# courses. So this course is 37% cheaper than the average C# course on Udemy.

Will I be refunded if I'm not satisfied with the MonoGame: Introduction to C# Game Programming course?

YES, MonoGame: Introduction to C# Game Programming has a 30-day money back guarantee. The 30-day refund policy is designed to allow students to study without risk.

Are there any financial aid for this course?

Currently we could not find a scholarship for the MonoGame: Introduction to C# Game Programming course, but there is a $32 discount from the original price ($49.99). So the current price is just $17.99.

Who will teach this course? Can I trust Kyle Schaub?

Kyle Schaub has created 2 courses that got 2,743 reviews which are generally positive. Kyle Schaub has taught 9,956 students and received a 4.7 average review out of 2,743 reviews. Depending on the information available, we think that Kyle Schaub is an instructor that you can trust.
Software Engineer
My name is Kyle Schaub, and I’m a full-time software engineer in the cloud computing industry with a Bachelor’s in Computer Science.
I spend the vast majority of my spare time developing games, and after years of practice, I decided to begin sharing everything I’ve learned through Udemy. This hobby began at a very young age when I started off learning with Game Maker, and it grew from there, extending into various other languages and technologies. After solidifying my programming skills at a college level, I entered the workforce as a software engineer, but continued developing games on my own time.
I have been an instructor on Udemy since July of 2017. Since then, I have helped thousands of students develop their coding skills. I am constantly looking for new ways I can help teach students around the world.
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9.5

Classbaze Grade®

8.7

Freshness

10.0

Popularity

9.2

Material

Platform: Udemy
Video: 6h 34m
Language: English
Next start: On Demand

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