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Design Patterns for Game Programming

An exploration of robust modularised code building for games with Unity 2019 and C#.
4.5
4.5/5
(1,004 reviews)
9,745 students
Created by

9.5

Classbaze Grade®

10.0

Freshness

8.6

Popularity

9.3

Material

An exploration of robust modularised code building for games with Unity 2019 and C#.
Platform: Udemy
Video: 9h 0m
Language: English
Next start: On Demand

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Classbaze Rating

Classbaze Grade®

9.5 / 10

CourseMarks Score® helps students to find the best classes. We aggregate 18 factors, including freshness, student feedback and content diversity.

Freshness

10.0 / 10
This course was last updated on 5/2022.

Course content can become outdated quite quickly. After analysing 71,530 courses, we found that the highest rated courses are updated every year. If a course has not been updated for more than 2 years, you should carefully evaluate the course before enrolling.

Popularity

8.6 / 10
We analyzed factors such as the rating (4.5/5) and the ratio between the number of reviews and the number of students, which is a great signal of student commitment.

New courses are hard to evaluate because there are no or just a few student ratings, but Student Feedback Score helps you find great courses even with fewer reviews.

Material

9.3 / 10
Video Score: 8.9 / 10
The course includes 9h 0m video content. Courses with more videos usually have a higher average rating. We have found that the sweet spot is 16 hours of video, which is long enough to teach a topic comprehensively, but not overwhelming. Courses over 16 hours of video gets the maximum score.
The average video length is 5 hours 10 minutes of 72 Design Pattern courses on Udemy.
Detail Score: 9.2 / 10

The top online course contains a detailed description of the course, what you will learn and also a detailed description about the instructor.

Extra Content Score: 9.9 / 10

Tests, exercises, articles and other resources help students to better understand and deepen their understanding of the topic.

This course contains:

2 articles.
27 resources.
0 exercise.
0 test.

In this page

About the course

Want to create code that is robust, optimized and reusable? Then you need to learn about programmming design patterns.
Game Programming Design Patterns are templates for building modularised code that are generally a repeatable solution to a commonly occurring mechanic applied in computer games. They are general solutions that aren’t tied to a particular problem, making them reusable. One such pattern is object pooling. Whether a game needs an onslaught of constantly spawning zombies or bullets fired from a gun or asteroids to pummel the player’s spaceship, an object pool is a group of classes that can be reused, exactly as they are, across not only these scenarios but a plethora of others whenever game objects need a spawn manager.
In this course, Penny will take you through the top 12 game programming design patterns with C# and the Unity Game Engine using her internationally acclaimed Holistic teaching style and expertise from over 25 years teaching, researching and writing about games. Throughout the course you will follow along with hands-on workshops designed to teach you these core programming concepts that will take your games to the next level.
Learn how to program and work with patterns such as:
•commands
•flyweight
•observer
•prototype
•singleton
•states
•object pools
•game loops
•updates
•components
•…and more.

Contents and Overview
The course begins with a brief introduction and then you are straight into hands-on exercises, working through each of the design patterns as listed above. There are a variety of scenarios you will work on in both 2D and 3D from an asteroid shooter, to a radar object finding system to a programmable prototype prefab system. All starter files and Unity assets (including models and scenes) are provided for you. All you need to bring is a copy of Unity 2019.
If you want to become a knowledgeable and skilled game developer, then this course is for you.
What students are saying about Penny’s courses:
•Excellent course!! I am already in game development industry and there is one quote here from the course that says it all “Whenever you are not able to solve complex problem, its the right time to get back to the BASICS”.
•She is the best teacher ever in this platform
•I do like Penny de Byl’s courses and way of teaching, they are much more specific than your average “master Unity” kind of courses and usually you don’t learn just the engine, but also how things work behind the scenes (albeit briefly, at least it gives you an idea if you want to investigate more on your own). She’s really amazing!

What can you learn from this course?

✓ How to create robust, reusable modularised code for use in games programming.
✓ How to implement repeatable solutions to address common game programming problems.

What you need to start the course?

• Be able to program in C#.
• Have used the Unity Game Engine at a Basic Level.

Who is this course is made for?

• Game programmers who want to better their understanding of programming constructs to improve their code.
• Beginners learning game coding who want to get off on the right foot.

Are there coupons or discounts for Design Patterns for Game Programming ? What is the current price?

The course costs $15.99. And currently there is a 20% discount on the original price of the course, which was $19.99. So you save $4 if you enroll the course now.
The average price is $15.5 of 72 Design Pattern courses. So this course is 3% more expensive than the average Design Pattern course on Udemy.

Will I be refunded if I'm not satisfied with the Design Patterns for Game Programming course?

YES, Design Patterns for Game Programming has a 30-day money back guarantee. The 30-day refund policy is designed to allow students to study without risk.

Are there any financial aid for this course?

Currently we could not find a scholarship for the Design Patterns for Game Programming course, but there is a $4 discount from the original price ($19.99). So the current price is just $15.99.

Who will teach this course? Can I trust Penny de Byl?

Penny de Byl has created 29 courses that got 20,896 reviews which are generally positive. Penny de Byl has taught 132,058 students and received a 4.7 average review out of 20,896 reviews. Depending on the information available, we think that Penny de Byl is an instructor that you can trust.
International Award Winning Professor & Best Selling Author
Hi, I’m Dr Penny de Byl.  I’m a full stack developer of most things computer sciency and academic with a true passion for teaching.  I’ve been teaching others about games development, programming, computer graphics, animation and web design for over 25 years in universities in Australia and Europe at the full professor level. I’ve also consulted for Unity, SAE, the Australian Institute of Entertainment and Wikitude. My best selling textbooks including Holistic Game Development with Unity are used in over 100 institutions world-wide.  My graduates work at companies like Apple, Ubisoft, LinkedIn and Deloitte Digital.
I have an honours degree in computer graphics and a Ph.D. in artificial intelligence for games characters.  Over the course of my career I’ve won numerous awards for teaching excellence at the state, national and international levels including the Australian Learning and Teaching Council’s Excellence in Teaching Award and the Unity Mobile Game Curriculum Competition. My approach to teaching computer science and related fields is project-based giving you hands-on workshops you can immediately get your teeth into.
I want you to leave my virtual classroom fully armed with a toolkit of skills for life-long learning.  I’m excited to now be focussing my efforts full-time on Udemy to bring my years of knowledge and experience to those eager to learn about technology.

Browse all courses by on Classbaze.

9.5

Classbaze Grade®

10.0

Freshness

8.6

Popularity

9.3

Material

Platform: Udemy
Video: 9h 0m
Language: English
Next start: On Demand

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