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Unity Networking From Scratch for (Unity 5 to Unity 2020)

An Introduction to Unity's UNET API
4.9
4.9/5
(1,062 reviews)
25,666 students
Created by

9.6

Classbaze Grade®

10.0

Freshness

9.0

Popularity

9.3

Material

An Introduction to Unity's UNET API
Platform: Udemy
Video: 6h 21m
Language: English
Next start: On Demand

Best Game Development classes:

Classbaze Rating

Classbaze Grade®

9.6 / 10

CourseMarks Score® helps students to find the best classes. We aggregate 18 factors, including freshness, student feedback and content diversity.

Freshness

10.0 / 10
This course was last updated on 5/2022.

Course content can become outdated quite quickly. After analysing 71,530 courses, we found that the highest rated courses are updated every year. If a course has not been updated for more than 2 years, you should carefully evaluate the course before enrolling.

Popularity

9.0 / 10
We analyzed factors such as the rating (4.9/5) and the ratio between the number of reviews and the number of students, which is a great signal of student commitment.

New courses are hard to evaluate because there are no or just a few student ratings, but Student Feedback Score helps you find great courses even with fewer reviews.

Material

9.3 / 10
Video Score: 8.5 / 10
The course includes 6h 21m video content. Courses with more videos usually have a higher average rating. We have found that the sweet spot is 16 hours of video, which is long enough to teach a topic comprehensively, but not overwhelming. Courses over 16 hours of video gets the maximum score.
The average video length is 12 hours 56 minutes of 44 Game Development courses on Udemy.
Detail Score: 9.4 / 10

The top online course contains a detailed description of the course, what you will learn and also a detailed description about the instructor.

Extra Content Score: 9.9 / 10

Tests, exercises, articles and other resources help students to better understand and deepen their understanding of the topic.

This course contains:

12 articles.
18 resources.
0 exercise.
0 test.

In this page

About the course

In this course, Penny will take you from the very basics of creating a simple client/server game environment using Unity’s UNET system right through to creating and managing a lobby system.  The topics covered are the ones that most frequently appear on the forums and that many people struggle in understanding.  The course is practical with many step-by-step exercises.  Students of this course will learn about the UNET Network Manager and how to use message sending to synchronise rigid body movement and animation of player characters. Overriding the Network Manager will also be covered to allow developers to create customised network functionality such as changing player characters while playing, shooting projectiles and managing player characteristics such as health.

Topics covered include:

•network configurations
•IP addresses
•hosting
•remote procedure calls
•syncing rigidbody movement
•syncing animation states
•playing with different player-characters
•changing player-characters while connected
•setting up the Unity Lobby asset
•syncing variable values across scenes
•setting up Unity Match Making services
Developed in Unity 5, this course remains relevant for versions 2017 and up to 2018.2 with Unity’s Networking API.  Note that although the API is now discontinued in Unity 2020, Penny has provided you with project starter files that allow you to work with the HLAPI in 2020.
What past students of this course are achieving:
•the development of an online educational multiuser 3d virtual environment
•the use of mobile devices in place of game controllers
•MMO game development
What past students are saying about this course:
•This course is awesome. Penny explains in a pleasant calm and clear manner. The course has a steady increase in difficulty. I loved the way some topics are explained with graphics / animations.
•I love Penny’s courses. This one gave all the knowledge I need and more when it comes to Networking in Unity.
•Penny (as always) covers all things necessary for the current section. She leaves no questions to be asked and every course from my understanding is executed without confusion being left in its aftermath. If you do however have a question it is most likely from my experience covered with in another section of the course later on. thank you penny!! you rock!!!

What can you learn from this course?

✓ Create multiplayer games and connect Unity created applications over a network.
✓ Understand the different roles played by servers and clients in a network.
✓ Be able to use remote procedure calls to synchronise player-character states in a networked game.

What you need to start the course?

• Before starting this course students should have experience using Unity and writing C# code.

Who is this course is made for?

• Someone familiar with Unity and C# who would like to learn about networking and creating multiplayer games.

Are there coupons or discounts for Unity Networking From Scratch for (Unity 5 to Unity 2020) ? What is the current price?

The course costs $14.99. And currently there is a 25% discount on the original price of the course, which was $19.99. So you save $5 if you enroll the course now.
The average price is $72.1 of 44 Game Development courses. So this course is 79% cheaper than the average Game Development course on Udemy.

Will I be refunded if I'm not satisfied with the Unity Networking From Scratch for (Unity 5 to Unity 2020) course?

YES, Unity Networking From Scratch for (Unity 5 to Unity 2020) has a 30-day money back guarantee. The 30-day refund policy is designed to allow students to study without risk.

Are there any financial aid for this course?

Currently we could not find a scholarship for the Unity Networking From Scratch for (Unity 5 to Unity 2020) course, but there is a $5 discount from the original price ($19.99). So the current price is just $14.99.

Who will teach this course? Can I trust Penny de Byl?

Penny de Byl has created 29 courses that got 20,896 reviews which are generally positive. Penny de Byl has taught 132,058 students and received a 4.7 average review out of 20,896 reviews. Depending on the information available, we think that Penny de Byl is an instructor that you can trust.
International Award Winning Professor & Best Selling Author
Hi, I’m Dr Penny de Byl.  I’m a full stack developer of most things computer sciency and academic with a true passion for teaching.  I’ve been teaching others about games development, programming, computer graphics, animation and web design for over 25 years in universities in Australia and Europe at the full professor level. I’ve also consulted for Unity, SAE, the Australian Institute of Entertainment and Wikitude. My best selling textbooks including Holistic Game Development with Unity are used in over 100 institutions world-wide.  My graduates work at companies like Apple, Ubisoft, LinkedIn and Deloitte Digital.
I have an honours degree in computer graphics and a Ph.D. in artificial intelligence for games characters.  Over the course of my career I’ve won numerous awards for teaching excellence at the state, national and international levels including the Australian Learning and Teaching Council’s Excellence in Teaching Award and the Unity Mobile Game Curriculum Competition. My approach to teaching computer science and related fields is project-based giving you hands-on workshops you can immediately get your teeth into.
I want you to leave my virtual classroom fully armed with a toolkit of skills for life-long learning.  I’m excited to now be focussing my efforts full-time on Udemy to bring my years of knowledge and experience to those eager to learn about technology.

Browse all courses by on Classbaze.

9.6

Classbaze Grade®

10.0

Freshness

9.0

Popularity

9.3

Material

Platform: Udemy
Video: 6h 21m
Language: English
Next start: On Demand

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