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Mari and Maya – Skin Texturing And Shading For VFX

When you first start out, the process of painting and shading skin in CG can be a daunting undertaking, riddled with both technical and artistical challenges...
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9.9

Classbaze Grade®

9.5

Freshness

N/A

Popularity

9.8

Material

Platform: Skillshare
Video: 11h 9m
Language: English
Next start: On Demand

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Classbaze Grade®

9.9 / 10

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Freshness

9.5 / 10
This course was last updated on 5/2021.

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Popularity

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Material

9.8 / 10
Video Score: 9.3 / 10
The course includes 11h 9m video content. Courses with more videos usually have a higher average rating. We have found that the sweet spot is 16 hours of video, which is long enough to teach a topic comprehensively, but not overwhelming. Courses over 16 hours of video gets the maximum score.
The average video length is 1 hours 43 minutes of 67 Visual Effects courses on Skillshare.
Detail Score: 10.0 / 10

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Extra Content Score: 10.0 / 10

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In this page

About the course

When you first start out, the process of painting and shading skin in CG can be a daunting undertaking, riddled with both technical and artistical challenges. Too often the creative process will grind to a halt due to either a technical problem or uncertainty of the best way to progress.

This course will take you through the entire process from A to Z, teaching you a production proven workflow for creating skin textures and building skin shaders used by professional vfx artists in studios all around the world. We will delve deep into both the technical aspects of the workflow, as well as the creative thought process behind our decisions, making sure to explain not only the “how” but also the “why” of we use these techniques.

This way of painting textures is one that I use on a daily basis as a senior visual effects artist, and is filled to the brim with techniques that I have personally used on anything from small local commercials to Hollywood blockbuster feature films.

My hope for this course is to leave you with a thorough understanding of how to paint and shade CG skin for any type of character, as well as the confidence to both apply and adjust the workflow to whatever personal or professional project you undertake going forward as a character artist.

Main Topics :

– Model review

– Introduction to Mari and its powerful painting tools

– Using skin scan textures to projection paint detailed skin displacement and color maps

– A node based workflow for texture painting in Mari

– Hand painting control and utility masks in Mari for added shader complexity

– Whiteboard lessons explaining file formats, displacement technicalities and the UDIM workflow

– Building a complex node based skin shader in Arnold from scratch

– Real time and timelapse recordings showing the entire texture painting process

– Evaluating your own work throughout the process to plan your progress

– Basic render settings in Arnold for Maya

While I do try to cover every part of the tools and techniques we use throughout the course, this is not a Mari or Maya fundamentals course, and some prior knowledge of working with 3D software is recommended.

Included materials:

– Character head model ready for texture painting (two versions of head model available based on your version of Mari)

– Maya look development scene file with lighting setup ready

– HDRI environment light textures from HdriHaven

– Zbrush displacement maps (two versions available based on your version of Mari)

NOT INCLUDED:

– Skin scan textures. I use a multi channel set purchased from in this course but the workflow should be applicable for most types of skin scan sets on the market. You will need one texture set for displacement, and one for skin color (these do not have to be matched and can come from different sets).

– Software licenses for Mari or Maya. Both software packages have trial versions available for download. Mari also has a Non-Commercial version available for personal use with some minor limitations (still totally usable for this course, and I even included versions of the course resources that work with these limitations).

What can you learn from this course?

Using the techniques learned during this class, as well as the included materials, create a finished skin shader and render a still image from the Look Development Maya scene. Bonus points for rendering using both lighting setups to show how your look works under different lighting conditions!

  • Paint Fine Displacement Maps
  • Set up displacement in Arnold, combining your painted displacement maps with the Zbrush textures.
  • Paint SSS skin color maps

In addition to the files attached to the project post, you can download the Zbrush displacement textures using these links:

  • Zbrush displacement maps – head
  • Zbrush displacement maps – other parts
  • Zbrush displacement maps – for Mari

Note that these are large files and might take some time to download.

What you need to start the course?

Basic knowledge of Visual Effects is required to start this course, as this is an intermediate level course.

Who is this course is made for?

This course was made for intermediate-level students.

Are there coupons or discounts for Mari and Maya - Skin Texturing And Shading For VFX ? What is the current price?

You can enrol in this course with a Skillshare subscription that costs $8/month, but you start with a FREE 7-day trial. You can also enrol in thousands of courses on a variety of topics with your subscription, including several Visual Effects courses.

Will I be refunded if I'm not satisfied with the Mari and Maya - Skin Texturing And Shading For VFX course?

There is no money-back guarantee with Skillshare, but you can start with a free one-week trial to learn without risk. With the subscription, you can download classes to your tablet or phone using the Skillshare app.

Are there any financial aid for this course?

At the moment we couldn't find any available scholarship forMari and Maya - Skin Texturing And Shading For VFX, but you can access more than 30 thousand classes for $8/month on Skillshare, including this one!

Who will teach this course? Can I trust Lars Ivar Stranden?

Lars Ivar Stranden has created 1 courses that got 0 reviews which are generally positive. Lars Ivar Stranden has taught 3 students and received a average review out of 0 reviews. Depending on the information available, we think that Lars Ivar Stranden is an instructor that you can trust.
Senior VFX Artist
Senior VFX Artist
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9.9

Classbaze Grade®

9.5

Freshness

N/A

Popularity

9.8

Material

Platform: Skillshare
Video: 11h 9m
Language: English
Next start: On Demand

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